Curriculum Vitae

ANGELA M.VANDEN ELZEN, MLIS
Reference & Learning Technologies Librarian and Associate Professor, Makerspace Coordinator
Lawrence University Seeley G. Mudd Library 113 S. Lawe St., Appleton, WI 54911
920-832-6700 | angela.vandenelzen@lawrence.edu

PUBLICATIONS

Vanden Elzen, Angela M., Adam L. Vanden Elzen, and Dexter R. Vanden Elzen. “Life Lessons with Atreus and Chloe: Mature Video Games as Opportunity Spaces for Family Conversations.” Well Played Special Issue on Intergenerational Play, 8.2 (2019): 160-189. Web. Full Issue available at the Well Played journal site.

Vanden Elzen, Angela M. “Profile: Lawrence University Makerspace.” in Burke, John J., Revised by Kroski, Ellyssa, Makerspaces: A Practical Guide for Librarians, second edition, Rowman & Littlefield, 2018.

Vanden Elzen, Angela M. “Library Stories: 3D Printing Across Disciplines.” Ultimaker Blog, 27 July 2017, https://ultimaker.com/en/blog/50485-library-stories-3d-printing-across-disciplines (Now available at https://amtekcompany.com/doc/Ultimaker_Library-Stories-Case-Study.pdf )

Vanden Elzen, Angela M. and Jacob Roush (student). “Brawling in the Library: Gaming Programs for Impactful Outreach and Instruction at an Academic Library.” The Impact of Gaming on Libraries. Spec. issue of Library Trends, 61.4 (2013 Spring): 802-813. Print.

Buchanan, Kym and Angela M. Vanden Elzen. “Beyond a Fad: Why Video Games Should be Part of 21st Century Libraries.” Education Libraries, 35.1/2(2012): 15-33. Web.

COURSES CREATED & TAUGHT AT LAWRENCE UNIVERSITY

  • DECM 129: History of Video Games 1977-1996 Link to syllabus
  • FIST 290: Introduction to Game Studies (co-taught with José Lozano from Winter 2021-Winter 2024, taught independently beginning in Fall 2024)
  • FIST 404/GEST 404: Gender and Intersectional Identities in Video Games

Selected Independent Studies & Tutorials:

  • ART 390: 3D Printing and Design Tutorial
  • ART 399: Independent Study in Advanced 3D Design
  • ART 599: Experimental Additive Manufacturing Independent Study
  • FIST 391: Game Design in Unity
  • FIST 590: Dungeons & Dragons: Roleplaying & History
  • THAR 390: Fabric in the Makerspace
  • UNIC 390: Library Collections: Children’s Illustrated Books Tutorial

PRESENTATIONS & INVITATIONS

2024

  • “A Plethora of Possibilities: Applications of AI,” Co-presented with Colette Lunday Brautigam, Mudd Summer Coffeehouse Series, Lawrence University, July 2024.
  • First-Gen Senior Celebration, Invited Keynote Speaker, Lawrence University, May 2024.
  • Creating the Next Generation of Feminist Makers: Integrating Makerspace Activities into Your Feminist Classroom,” Presentation and Workshop with Dr. Marcy Quaison at the Women’s and Gender Studies Consortium Conference at UW-Madison, April 11, 2024.
  • Maker Literacies Mini-Immersion Program (accepted application required for attendance), University of Texas-Arlington, February 23, 2024.

2023

  •  “Humanities in the Makerspace: Examples from Gender Studies and Religious Studies,” Poster presented at Play Make Learn at UW-Madison, July 2023.

2022

  • Invited panelist for “Role of Libraries and Universities,” Video Game Music Symposium, University of North Texas College of Music, March 2022.

2020

  • “Multifaceted Makerspace Training: Our Experiences and Methods” 10 minute presentation, Presented with Kelvin Maestre (student) at Play Make Learn, virtual, August 2020
  • “Multifaceted Makerspace Training: Our Experiences and Methods” 20 minute presentation, Presented with Kelvin Maestre (student) at MIRA: Makerspaces for Innovation and Research in Academics, virtual, July 2020
  • Invited to speak at Teaching & Learning with Objects workshop at Oberlin College, March 2020- cancelled due to COVID.

2019

2018

  • “Makerspaces- You Built One, Now What?” Presentation at WiLS World 2018 along with Josh Cowles, Technology Coordinator at the Fond du Lac Public Library

2017

2016

2015

2014

2013

  • “The Patron-Centered Academic Library” Presented for Reference & Web Services Librarian Interview, June 2013
  • “Identity in Avatar Creation” presentation and discussion, Session at Women and Identity in Gaming Symposium April 2013

2011

  • “From Arcades to Academics, the Scholarly Study of Video Games” November 2011
    Presentation for Lawrence University Gaming Club

GRANTS RECEIVED

PROFESSIONAL PROJECTS & INVOLVEMENT

  • National Science Foundation Small Business Innovation Research, Small Business Technology Transfer Ad Hoc & Panelist Reviewer, 2023 to present
  • ACTAL: The Association of Creative Technologies in Academic Libraries, Member 2024-present
  • CLAC Makerspace Affinity Group: 2023 to present
  • Unity Professional Development Course: Teach Unity & Game Developer Certification Prep, September 2023-January 2024.
  • Lead for the Makerspace Advisory Group of Lawrence University faculty, 2022 to present
  • Collaborative Team member in the NEH Connections planning grant for a program in Digital Technology Criticism, submitted September 2021 with a team of Lawrence University faculty
  • Participating institution on IMLS Maker Competencies grant project, led by the University of Texas Arlington 2019-2020. Maker Immersion: Developing Curriculum Design and Assessment Skills for Academic Makerspace Course Integration (See participating Lawrence courses: PHYS330 & RLST 215)
  • Symposium on Civil Liberties, Economic Growth, and Corruption at Lawrence University, Discussant for the Panel on Inequity in Culture, November 2019
  • Women & Identities in Gaming Symposium 2013-2020 – Organizing committee member, faculty advisor, and presenter
  • Lead on planning committee for the ACM Makers Conference 2016
  • BLAISE Collaborative Advisory Board Member and Secretary 2013- ongoing Collaborative group of six Midwestern liberal arts colleges and universities with the goal of exploring ways to integrate technology into liberal arts teaching and learning.
  • Alternate Reality Gaming Toolkit- January 2013-March 2014 Participant in creation of an alternate reality gaming library instruction and orientation toolkit with Professor Scott Nicholson (Syracuse University) and a group of public, academic, and school librarians.

WEBSITES & SERVICES MANAGED

SELECT LAWRENCE UNIVERSITY INVOLVEMENT

Committees & Advising:

  • General Education Task Force (appointed by the provost) 2023-2025
  • Gender Studies Advisory Board 2017-2019, 2020-present
  • Faculty Advisor Lawrence University Gaming Club 2012-Present
  • Faculty Advisor Lawrence University Gaming House 2011-Present
  • Faculty Advisor to The Great Midwest Trivia Contest 2024-Present
  • Faculty Advisor Lawrence Makerspace Club 2016-2021
  • Sustainability Steering Committee 2020-2021
  • LUCC General Council Faculty Representative – Fall Term 2014, Winter & Spring Terms 2016, Fall & Winter Terms 2017-2018, All year 2019-2020
  • Assessment Committee- 2016-2017
  • Honors Council – Spring Term 2015

COMMUNITY INVOLVEMENT

Girl Scouts of America: Troop Leader 2021-2022, 2024-present, Assistant Troop Leader 2022-2024, Cookie Troop Volunteer 2022-present

Appleton Area School District Library Media Materials Review Committee, 4K-6 parent representative 2013-2015

PROFESSIONAL MEMBERSHIP

  • ACTAL: The Association of Creative Technologies in Academic Libraries, Member 2024-present
  • CLAC Makerspace Affinity Group 2023-present
  • American Library Association 2008, 2013
  • Wisconsin Library Association 2013, 2014, 2018

EDUCATION

Master of Library and Information Science
May 2008
University of Wisconsin, Milwaukee
Bachelor of Science
December 2004
University of Wisconsin, Green Bay